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3D Character Model Process: Jayden
Traditional Illustration Concept- Anthony
Traditional illustration (done with PrismaColor pencils) showing the concept of my character's transformation from the beginning to the end of the story.
Character Art 3
Confrontation, Brandon LeCadre
I was a part of a Substance 3D Painter class at Naughty Dog taught by Christophe Desse. Christophe Desse created and provided the character models and the car model. I was responsible for the texturing of the entire scene. I rigged his provided character models to suit my theme. I was also responsible for the modeling of the environment, the knife, and the Winchester 1873 rifle. Thank you.
Character Concept Design 2
Here's concept art illustration of Anthony in the post-pandemic world.
Environment and character study
Here's a traditional 2D illustration of my character in the snow-covered mountains, inspired by Rise of the Tomb Raider. Done with Charcoal and lead pencil.
3D Character Model Body: Asher
3D Character Art 1 Progression Update
Personal Project Cover Art: Reclaimer Deception
Sci-Fi 3D City Concept